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Warcraft 3 campaign editor
Warcraft 3 campaign editor












warcraft 3 campaign editor

  • Blizzard made sure that heroes and units can also gain experience in Galaxy, although this ability is not available in the campaign or standard multiplayer games.
  • Heroes can carry items in StarCraft II UMS maps through the use of a toggle, and can carry more items than heroes in Warcraft III.
  • Units can be "attached" to other units, and units can even be used as special attacks (for instance, modifying spore crawlers to launch banelings as an anti-ground attack).
  • Joke units Terra-tron and the tauren marine are in the map editor.
  • Some single-player-only units are in the map editor.
  • However, units that have been cut completely from the game are not in the editor.
  • Many of the units and abilities that did not end up in the final version of the game are still be accessible by modders.
  • warcraft 3 campaign editor

    Blizzard added and modified unit models which are not even in single-player to make them accessible to modders.

    warcraft 3 campaign editor

  • Unit coloring and neutral units are supported in the editor.
  • Water (and lava) levels are adjustable.
  • Map size can be artificially restricted by controlling the camera, preventing units from entering "off-screen" terrain or building there. Maximum map size is fixed at 256 x 256 and sizes of 32 to 256 are available. Doodads such as traps can be freely added to any tileset.

    warcraft 3 campaign editor

    The terrain textures can be blended, so that a jungle can smoothly transition into a desert.

  • Terrain can be mixed and matched you can define your own tileset in the editor.
  • A few new ones are also available, such as a new Shattered City tileset.
  • A number of tilesets are available, such as wasteland (Mar Sara), volcanic (Char), twilight (Shakuras), space platforms, jungle and desert.
  • Climate graphical effects are available in the map editor.
  • Map "locking" is enabled, which ensures that no one will lose credit for creating a map.
  • It makes all the triggers in the program available to mapmakers.
  • Galaxy maps are capable of holding thousands of triggers, locations and doodads.
  • The trigger editor features the ability to define custom functions and libraries.
  • Every game database file is exposed for modification.
  • All unit abilities are data driven, enabling great freedom when designing unit abilities.













  • Warcraft 3 campaign editor